Class ContextPropertyValueSource<T>
Definition
Namespace: StardewUI.Framework.Sources
Assembly: StardewUI.dll
Value source that obtains its value from a context (or "model") property.
public class ContextPropertyValueSource<T> :
StardewUI.Framework.Sources.IValueSource<T>,
StardewUI.Framework.Sources.IValueSource, System.IDisposable
Type Parameters
T
The return type of the context property.
Inheritance
Object ⇦ ContextPropertyValueSource<T>
Implements
IValueSource<T>, IValueSource, IDisposable
Members
Constructors
Name | Description |
---|---|
ContextPropertyValueSource<T>(BindingContext, string, Boolean) | Initializes a new instance of ContextPropertyValueSource<T> using the specified context and property name. |
Properties
Name | Description |
---|---|
CanRead | Whether or not the source can be read from, i.e. if an attempt to get the Value should succeed. |
CanWrite | Whether or not the source can be written back to, i.e. if an attempt to set the Value should succeed. |
DisplayName | Descriptive name for the property, used primarily for debug views and log/exception messages. |
Value | |
ValueType | The compile-time type of the value tracked by this source; the type parameter for IValueSource<T>. |
Methods
Name | Description |
---|---|
Dispose() | |
Update(Boolean) | Checks if the value needs updating, and if so, updates Value to the latest. |
Details
Constructors
ContextPropertyValueSource<T>(BindingContext, string, bool)
Initializes a new instance of ContextPropertyValueSource<T> using the specified context and property name.
public ContextPropertyValueSource<T>(StardewUI.Framework.Binding.BindingContext context, string propertyName, bool allowUpdates);
Parameters
context
BindingContext
Context used for the data binding.
propertyName
string
Property to read on the Data of the supplied context
when updating.
allowUpdates
Boolean
Whether or not to allow Update(Boolean) to read a new value. false
prevents all updates and makes the source read only one time.
Remarks
If the Data of the supplied context
implements INotifyPropertyChanged, then Update(Boolean) and Value will respond to changes to the given propertyName
. Otherwise, the source is "static" and will never change its value or return true
from Update(Boolean).
Properties
CanRead
Whether or not the source can be read from, i.e. if an attempt to get the Value should succeed.
Property Value
CanWrite
Whether or not the source can be written back to, i.e. if an attempt to set the Value should succeed.
Property Value
DisplayName
Descriptive name for the property, used primarily for debug views and log/exception messages.
Property Value
Value
Property Value
T
ValueType
The compile-time type of the value tracked by this source; the type parameter for IValueSource<T>.
Property Value
Methods
Dispose()
Update(bool)
Checks if the value needs updating, and if so, updates Value to the latest.
Parameters
force
Boolean
If true
, forces the source to update its value even if it isn't considered dirty. This should never be used in a regular binding, but can be useful in sources that are intended for occasional or one-shot use such as event handler arguments.
Returns
true
if the Value was updated; false
if it already held the most recent value.
Remarks
This method is called every frame, for every binding, and providing a correct return value is essential in order to avoid slowdowns due to unnecessary rebinds.