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Class TextureSpriteConverter

Definition

Namespace: StardewUI.Framework.Converters
Assembly: StardewUI.dll

Converts a texture to a sprite record, using the texture's entire bounds as the source rectangle.

public class TextureSpriteConverter : 
    StardewUI.Framework.Converters.IValueConverter<Microsoft.Xna.Framework.Graphics.Texture2D, StardewUI.Graphics.Sprite>, 
    StardewUI.Framework.Converters.IValueConverter

Inheritance
Object ⇦ TextureSpriteConverter

Implements
IValueConverter<Texture2D, Sprite>, IValueConverter

Members

Constructors

Name Description
TextureSpriteConverter()

Methods

Name Description
Convert(Texture2D) Converts a value from the source type to the destination type.

Details

Constructors

TextureSpriteConverter()

public TextureSpriteConverter();

Methods

Convert(Texture2D)

Converts a value from the source type to the destination type.

public StardewUI.Graphics.Sprite Convert(Microsoft.Xna.Framework.Graphics.Texture2D value);
Parameters

value   Texture2D
The value to convert.

Returns

Sprite