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Class TextureRectSpriteConverter

Definition

Namespace: StardewUI.Framework.Converters
Assembly: StardewUI.dll

Converts a tuple with a texture and source rectangle (within the texture) to a sprite record.

public class TextureRectSpriteConverter : 
    StardewUI.Framework.Converters.IValueConverter<Tuple<Microsoft.Xna.Framework.Graphics.Texture2D, Microsoft.Xna.Framework.Rectangle>, StardewUI.Graphics.Sprite>, 
    StardewUI.Framework.Converters.IValueConverter

Inheritance
Object ⇦ TextureRectSpriteConverter

Implements
IValueConverter<Tuple<Texture2D, Rectangle>, Sprite>, IValueConverter

Members

Constructors

Name Description
TextureRectSpriteConverter()

Methods

Name Description
Convert(Tuple<Texture2D, Rectangle>) Converts a value from the source type to the destination type.

Details

Constructors

TextureRectSpriteConverter()

public TextureRectSpriteConverter();

Methods

Convert(Tuple<Texture2D, Rectangle>)

Converts a value from the source type to the destination type.

public StardewUI.Graphics.Sprite Convert(Tuple<Microsoft.Xna.Framework.Graphics.Texture2D, Microsoft.Xna.Framework.Rectangle> value);
Parameters

value   Tuple<Texture2D, Rectangle>
The value to convert.

Returns

Sprite