Interface ICondition
Definition
Namespace: StardewUI.Framework.Binding
Assembly: StardewUI.dll
A condition used in a ConditionalNode.
Implements
IDisposable
Members
Properties
| Name | Description |
|---|---|
| Context | The context for evaluating the condition; i.e. the context of the node to which the condition applies. |
| Passed | Whether or not the condition was passing as of the last Update(). |
Methods
| Name | Description |
|---|---|
| Update() | Re-evaluates the condition and updates the Passed state. |
Details
Properties
Context
The context for evaluating the condition; i.e. the context of the node to which the condition applies.
Property Value
Passed
Whether or not the condition was passing as of the last Update().
Property Value
Methods
Update()
Re-evaluates the condition and updates the Passed state.