IAnyCast |
A marker interface that, when used in place of Object, forces the framework to attempt an explicit conversion/cast to the expected destination type. |
IMenuController |
Wrapper for a mod-managed IClickableMenu that allows further customization of menu-level properties not accessible to StarML or data binding. |
IViewDrawable |
Provides methods to update and draw a simple, non-interactive UI component, such as a HUD widget. |
IViewEngine |
Public API for StardewUI, abstracting away all implementation details of views and trees. |